The Pitch

How an outside idea reaches a company, in its own words · checked 2026-10-29

How to pitch a board game to Wizards of the Coast

Only through an agent

Wizards of the Coast does not review game or card submissions it did not ask for, and sends inventors to an agent, broker or experienced industry professional. At times it runs contests such as The Great Designer Search.

Read off Wizards of the Coast's own pages on

SPIEL, the Essen game fair
Where pitches like these are made: SPIEL, the Essen game fair · Ticketautomat, CC BY-SA 4.0

In its own words

“We do not review unsolicited game or card submissions, return submissions, or make comments on submissions we haven't reviewed.”

“Contact an agent, broker, or other experienced game industry professional.”

“From time-to-time, Wizards of the Coast will run design competitions such as The Great Designer Search to offer potential developers a chance to showcase their talents.”

What it has bought from outside

  1. 1993

    Magic: The Gathering from designer Richard Garfield (via Garfield Games)

    “Garfield Games then licensed the production and sale rights to WotC until the court case was settled, at which point Garfield Games was shut down.” en.wikipedia.org

  2. 1997

    TSR (Dungeons & Dragons) and Five Rings Publishing from their owners $25 million

    “Wizards of the Coast announced the purchase of TSR, the publisher of Dungeons & Dragons, on April 10, 1997.…” en.wikipedia.org

  3. 1998

    Pokémon Trading Card Game (English rights) from the Pokémon rights holders

    “…In January 1999, WotC began publishing Pokémon Trading Card Game after acquiring the rights in August 1998.…” en.wikipedia.org

  4. 2022

    D&D Beyond from Fandom

    “In April 2022, Hasbro acquired the digital toolset and game companion D&D Beyond from Fandom,…” en.wikipedia.org

Other companies that take a board game

All of them, open doors first