The Pitch

How an outside idea reaches a company, in its own words · checked 2026-10-29

How to pitch a video game to Activision Blizzard

Does not take outside ideas

Blizzard refuses to accept or look at any submissions or ideas it did not ask for, including expansions, novels and screenplays. Activision bought Infinity Ward, King and Major League Gaming.

Read off Activision Blizzard's own pages on

Activision Blizzard
Coolcaesar, CC BY 4.0

In its own words

“Therefore, Blizzard Entertainment® has adopted the unalterable policy of refusing to accept or look at any unsolicited submissions or ideas.”

“As a result, we will not be able to review or authorize any submissions related to expansions, novels, screenplays, productions or other adaptations.”

What you agree to by sending something

“Often in our industry, an idea being submitted will be identical or similar to one already used by other companies, or already being independently developed by or for a company.”

What it has bought from outside

  1. 2003

    Infinity Ward (Call of Duty) from founders Grant Collier, Jason West and Vince Zampella US$1.5 million for 30% stake

    “Dissatisfied with the current contract they had under EA, Collier, West, and Zampella engaged with Activision to help establish Infinity Ward, which became one of the primary studios within Activision for the competing Call of Duty series.…” en.wikipedia.org

  2. 2016

    King (Candy Crush Saga) from its shareholders US$ 5.9 billion

    “King was acquired by Activision Blizzard in February 2016 for US$ 5.9 billion.” en.wikipedia.org

  3. 2016

    Major League Gaming from its owners $46 million

    “…On December 31, 2015, it was reported that "substantially all" of Major League Gaming's assets would be acquired by Activision Blizzard.…” en.wikipedia.org

Other companies that take a video game

All of them, open doors first