How an outside idea reaches a company, in its own words · checked 2026-10-29
How to pitch a video game to Square Enix
Does not take outside ideas
Square Enix and its employees do not accept creative works or ideas they did not ask for, and it may use anything sent without pay. It bought Taito and Eidos.
“In order to avoid any potential disputes or misunderstandings, Square Enix and its employees do not accept unsolicited creative works or ideas.”
What you agree to by sending something
“Square Enix may use or redistribute the Material (including any ideas therein) for any purpose whatsoever, commercial or otherwise, without any restriction, and without any compensation to you or any third party.”
What it has bought from outside
2005
Taito (Space Invaders, Bubble Bobble) from its shareholders
“In September 2005, Square Enix bought the gaming developer and publisher Taito, renowned for their arcade hits such as Space Invaders and the Bubble Bobble series; Taito's home and portable console games divisions were merged into Square Enix itself by March 2010.…” en.wikipedia.org
2009
Eidos (Tomb Raider, Deus Ex) from its shareholders £84.3 million
“In February 2009, Square Enix reached an agreement to purchase Eidos plc for £84.3 million, pending shareholder approval,…” en.wikipedia.org